if I may, I'd like to suggest the separation from v3 and v4, despite v4 being a upgrade in regards to overall map quality, it plays differently as compared to v3.
small essay and reasons on why I feel there should be a separation and not just a straight update:
the differences between v3 and v4...
https://drive.google.com/file/d/1qskQUiCHLEzKTXRaEYINgNYjbwv9KZIZ/view?usp=sharing
It's bearrun, has the same traps plus more, a secret music room and most importantly, it's
:)
made by chicken; not on gamebanana because I don't know, don't ask me why.
not to beg or persuade you to add this but this map is pretty well made outside of the surface level look of it and if either mentioned admin were to look at the contents it houses, they'll be plenty surprised at what it has to offer and this is coming from someone who for a good margin of his...
https://gamebanana.com/mods/504442
Yes, the funny cat maemae from the melty blood series that no one has really played.
3 fun minigames
10 traps
freerun button
random events for freerun
other secrets
hello, from having heard and knowing that ff2 currently no longer has anyone currently working on it, but still the hope that someone later down the line may appear to breath life back into the server, potentially taking this suggestion and the other ones before that've been suggested like mlg...
simulacrum and cybertower's boss both have bypasses for the timer; cybertower requires the skip monologue option to be pressed at 4:40~ since every successful boss operation takes the correct amount of time to trigger the timebomb in which afterwards respawn the red team (i.e sacrificing a red)...
As the title says.
This suggestion has to do with the bhop plugin than it does with the air strafing; by nerfing the concurrent air strafing formula it would punish bhop trap baiters by being unable to counter airstrafe traps with a highly delayed input, this also means making it harder to...
even if this is unnecessary bumping
@Kevin would you be fine moving the nominate cooldown time from 4 to 12 hours and the rtv % from (what I presume it is) 55%? to 75% since people would potentially abuse this fact to vote off unfavourable maps, I.E any map with a slight bit of platforming; maps...
this but unironically plus hardmode minigames paired with a activator speedrun 2:30 mode coupled with simulacrum map length and finalized with invisible platforms for secrets, additionally the classical neonoir aesthetic of bright colours with added synthwave music, then to top it all off: non...
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