Recent content by Autismo

  1. Autismo

    Pending [DR] update simulacrum from v2b to v2bfix

    https://gamebanana.com/mods/74590 yes
  2. Autismo

    Pending [DR] update forgotten origin from v2b to v2bfix

    https://gamebanana.com/mods/380408 that is all
  3. Autismo

    Pending [DR] Update dr_cybertower to v4

    if I may, I'd like to suggest the separation from v3 and v4, despite v4 being a upgrade in regards to overall map quality, it plays differently as compared to v3. small essay and reasons on why I feel there should be a separation and not just a straight update: the differences between v3 and v4...
  4. Autismo

    Pending [DR] Update dr_neco_arc to v1b

    https://gamebanana.com/mods/504442 Newest version is v1c instead of v1b, also the definitive final version and won't be receiving anymore updates.
  5. Autismo

    Pending [DR] mlg_bearrun_extended_v1afix2

    https://drive.google.com/file/d/1qskQUiCHLEzKTXRaEYINgNYjbwv9KZIZ/view?usp=sharing It's bearrun, has the same traps plus more, a secret music room and most importantly, it's :) made by chicken; not on gamebanana because I don't know, don't ask me why.
  6. Autismo

    Pending [DR] Update dr_neco_arc to v1b

    https://gamebanana.com/mods/504442 general improvements, can no longer be bhopped in a matter of 15 seconds, reusable/buffed traps. that is all.
  7. Autismo

    Completed [DR] add dr_neco_arc_v1 to rotation

    not to beg or persuade you to add this but this map is pretty well made outside of the surface level look of it and if either mentioned admin were to look at the contents it houses, they'll be plenty surprised at what it has to offer and this is coming from someone who for a good margin of his...
  8. Autismo

    Completed [DR] add dr_neco_arc_v1 to rotation

    https://gamebanana.com/mods/504442 Yes, the funny cat maemae from the melty blood series that no one has really played. 3 fun minigames 10 traps freerun button random events for freerun other secrets
  9. Autismo

    Pending [FF2] hardware resuggestion

    hello, from having heard and knowing that ff2 currently no longer has anyone currently working on it, but still the hope that someone later down the line may appear to breath life back into the server, potentially taking this suggestion and the other ones before that've been suggested like mlg...
  10. Autismo

    Awaiting Feedback [DR] Disable the timer on certain maps

    simulacrum and cybertower's boss both have bypasses for the timer; cybertower requires the skip monologue option to be pressed at 4:40~ since every successful boss operation takes the correct amount of time to trigger the timebomb in which afterwards respawn the red team (i.e sacrificing a red)...
  11. Autismo

    Completed [DR] update simulacrum to v2a

    https://gamebanana.com/mods/74590 that's all
  12. Autismo

    Awaiting Feedback [DR] Decrease the air acceleration to the vanilla tf2 value

    As the title says. This suggestion has to do with the bhop plugin than it does with the air strafing; by nerfing the concurrent air strafing formula it would punish bhop trap baiters by being unable to counter airstrafe traps with a highly delayed input, this also means making it harder to...
  13. Autismo

    Awaiting Feedback [DR] Map cooldown extend

    even if this is unnecessary bumping @Kevin would you be fine moving the nominate cooldown time from 4 to 12 hours and the rtv % from (what I presume it is) 55%? to 75% since people would potentially abuse this fact to vote off unfavourable maps, I.E any map with a slight bit of platforming; maps...
  14. Autismo

    Completed [DR] PANDA DEATHRUN map rotation update requests

    this but unironically plus hardmode minigames paired with a activator speedrun 2:30 mode coupled with simulacrum map length and finalized with invisible platforms for secrets, additionally the classical neonoir aesthetic of bright colours with added synthwave music, then to top it all off: non...
  15. Autismo

    Declined [DR] CHOP_SUEY map suggestion

    https://gamebanana.com/mods/327039 TABLE since I heard people like basic ended maps, I thought of suggesting this.