Hello, this stripper adds some additional health packs to the map since the map lacks them (currently there's only one, small one)
This makes it so that there's now 3 medium health packs. One of them replaces the small one, and the other ones replace the medium ammo packs in the tunnels in the...
I think you can already tell what's wrong just by looking at the screenshot above. Really the main issue is the huge verticality this map has, which probably (most likely) can't be fixed with any updates.
There's also some other issues, like the blue spawn which is completely underwater for...
Going to post an update for one of my other maps (vsh_prison) here to avoid making another map thread, hope this is fine. Would appreciate if an admin renamed the thread to include this map as well to avoid any confusion.
Update is based on feedback from the server when it was being played...
THIS IS FOR BOTH FF2 AND VSH.
Changelog:
Made the water an instant killzone for red team due to func_croc not working properly in certain situations (being able to survive with a dead ringer on VSH)
Changed the teleport sound after hale falls into the water to a louder one
Increased max...
Thinking about it now, should a poll even be necessary here considering the buff was made without a forum suggestion first? ;) Just revert it back to how it was, I didn't see anyone complaining.
I would really like to hear Kevin's explanation as to why he doesn't want this. In the end this would benefit both servers and there's technically no reason to not do this.
If it's because it can get confusing with both servers having different maps, or potentially adding a map to the wrong...
When I suggested the update for 2fortdesk no one was really against any of the changes, including the pit changes. At the time thought it'd be a quality-of-life change. Besides, it's not like people can instantly go back to playing after falling off, they get stunned and hale has a chance to get...
A bit late but in case people don't want a removal, another option is adding the version of 2fortdesk from the NecGaming FF2 X10 server. I got permission from their mapper to suggest the map for panda but at the time I figured it'd be better to make my own version.
In a few ways it's similiar...
Not a fan of the whole "nostalgia/classic" argument. Who cares about that if the map is unbalanced and just unfun to play on? I imagine the only people that have fun on this map are sweats.
I think a lot of people already know what's wrong with this map, the map is so open that there's basically almost no cover for the hale. I don't think I've ever seen a hale win on this map when the server was above 15 players.
I attempted to make some changes to the map but seems like they...
I just released an update for the map mainly with many technical/visual improvements but there's also several gameplay changes thrown in there.
https://gamebanana.com/mods/424189
Changelog:
Changed the medium health packs near spawn exits to small ones
Removed one of the health & ammo packs...
While I haven't really interacted with you much (except when I needed some help with mapping stuff a while ago) it was still cool to see all the work you did on panda. Your maps are also top-notch.
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